Every deck consists of 30 items, 3 of each item. To make your own deck, write the name as it is shown here exactly of 10 items, each item on one line, in the textbox where the list of items in your deck is held in the load in screen.
Sprite | Name | Type | Description |
---|---|---|---|
13 obsidian daggers | Item | Deals 13 DMG and reduces targets LUCK by 0.13 | |
Aether portal | Dimension | When placed, transports the map into the Aether Dimension, granting each player reduced stamina usage and low gravity; anything that steps foot on the portal will be randomly teleported | |
Angel flayer | Item | Deals DMG based on your upwards or downwards velocity | |
Bottled spacetime | Reaction | Throw this ITEM; teleports you to wherever it lands | |
Brain in a bottle | Cantrip | Draw 2 ITEMS | |
BUSTIN! Energy | Cantrip | Restores 20 STAMINA | |
Circle of hell | Structure | Each turn, has a 1% chance to deal 9999 DMG in a small area; affected by placer's LUCK stat; this damage does not award SCORE | |
Circuit knife | Item | Deals 20 DMG at melee range; forces attacked player to DISCARD 0-1 random ITEMS | |
Copycat | Reaction | Replaces this ITEM with your last successfully used ITEM | |
Crystal blade | Item | Deals 35 DMG at melee range and heal yourself for 15 HP | |
Everything bagel | Cantrip | Restore 5 HP and 5 STAMINA, gain 5 SCORE, increase your LUCK by 0.01, draw 1 ITEM. | |
Extendo-Grip 3000 | Cantrip | Until the end of this turn, your reach is significantly increased | |
gl!tchbl@de | Item | Deals random DMG and has a chance to randomly cause debuffs | |
Glow mint | Item | Restore 10 HP and remove all DEBUFFS except WET | |
Golden weevil | Reaction | Restore 15 HP, lose 0.25 LUCK | |
Gravity bomb | Item | Destroys nearby STRUCTURES in a 1.25 tile radius. Deals 15 DMG to a player on direct hit | |
Helium balloon | Reaction | Float into the air | |
Nullifier | Reaction | Throw this ITEM; deletes the first PROJECTILE it hits | |
Pack of cigarettes | Cantrip | Lose 15 HP, gain 15 SCORE | |
Pile of 6 cubes | Structure | Place up to 6 different cubes into the world - the first use of this item counts as a Normal Structure, but each subsequent cube counts as a Cantrip Structure | |
Raincloud in a bottle | Item | Throw this ITEM; after a short time, creates a floating semi-solid cloud which lasts for 3 turns and can be stood on; players underneath are WET | |
Sad face | Unusable | Cannot be played. | |
Smokebomb | Item | Throw this ITEM to create a small sphere of smoke for 2 turns that blocks visibility | |
Spare hand | Reaction | You may use an additional ITEM this turn | |
Star shooter | Item | Fire a star; deals 10 DMG on direct hit and causes hit player to become STARSTRUCK which makes it harder to aim for 3 turns | |
The Adrenaxe | Item | Drains all of your STAMINA, then deals 1/2 that amount of DMG | |
Thunder pylon | Structure | At the beginning of each turn, deals 5 DMG to all players (double damage if that player is WET); does not award SCORE | |
Trampoline | Structure | When stepped on by a CREATURE or player, catapults them upwards | |
Void portal | Dimension | When placed, transports the map into the Void Dimension; anything that steps foot on the portal will be randomly teleported | |
Void shield | Item | Lose 20 HP; until your next turn you cannot be affected by other players |